He lives in London and the Middle East. It has taken John Boyne fifteen years and twelve novels to write about his home country of Ireland but he has done so now in his most powerful novel to date, a novel about blind dogma and moral courage, and about the dark places where the two can meet. A History of Loneliness confirms Boyne as one of the most searching chroniclers of his generation. Now we know. The Boy in the Striped Pyjamas sold six million copies and was made into an award-winning film.
His work is translated into over forty-five languages. Paul Murray gives us a sneak preview of his eagerly-awaited new novel The Mark and the Void which will be published in July. What links the Bank of Torabundo, www. Paul Murray was born in Dublin in The ageing patriarch and matriarch preside over their large household, unaware that beneath their middle-class lives, the sands are shifting.
Poisonous rivalries, destructive secrets, illicit relationships, a disintegrating business — the family unravels as the society around it fractures. Then one of the sons becomes dangerously involved in extremist Maoist activism. The Lives of Others illuminates the chasm between the generations and between the haves and the have-nots. His first novel, Past. Neel lives in London. In History of the Rain, young Ruth lies bedbound in her attic room beneath the falling rain, in the margin between this world and the next. Searching for her father in the mystery of ancestors, Ruth must trace her family line from the restless Reverend Swain, her great-grandfather, to grandfather Abraham, to her father, Virgil - via pole-vaulting, leaping salmon, poetry and the 3, books piled high in her room.
A celebration of books, love and the healing power of the imagination, this is an exquisite, funny, moving novel in which every sentence sings. He is the author of eight novels including John and Four Letters of Love for which he has recently completed the screenplay. History of the Rain was longlisted for the Man Booker Prize. He lives in Kiltumper in Co. Clare, with his wife, Christine. The show features stunning on-screen projections created by design artist Margaret Lonergan. Join Katharine to hear about her remarkable journey, following a river from the sea to its source and how she discovered herself along the way.
Catherine and James meet in Dublin. When crisis hits, Catherine must face difficult truths not just about her closest bond but about herself. Tender is a novel about friendship and youth, selfhood and sexuality, and the lies we tell ourselves. Belinda McKeon is an Irish writer living in Brooklyn. Belinda teaches at Rutgers University. Join Dave Lordan and the young writers from our five-day Words Allowed Workshop for Teenage Writers as they showcase new work that they have written during the week of the festival.
Expect to be surprised, provoked and moved but most of all expect to be inspired by the writers of tomorrow. All are welcome! Creating and maintaining an authentic, engaging online presence can be instrumental in ensuring success. Louise is very active — and authentic and engaging — on louiseoneillauthor. Her first novel Only Ever Yours was published to huge critical acclaim in After moving to a new home in Yorkshire, Rob Cowen finds himself on unfamiliar territory, disoriented, hemmed in by winter and yearning for open space.
So he sets out to find it — a pylon-slung edge-land, a tangle of wood, meadow, field and river on the outskirts of town. It is all around us, it is in us. Independent on Sunday and the Telegraph. Common Ground is published in May He lives in North Yorkshire. Through images of conflict and craftsmanship, the poems trace a quest for harmony in the midst of destruction.
An oud is made and broken. Uniting this collection is an insight of human life as vulnerable, as pilgrimage and struggle but also as music whose patternings articulate and renew our experience. Ruth Padel has published nine poetry collections. Asking For It is a novel about betrayal and consent, truth and denial, in the age of the smartphone. It is currently shortlisted for the Waterstones Children's Book Prize. Louise works as a freelance journalist, covering feminist issues, fashion and pop culture.
She grew up in Clonakilty, West Cork. Outline is a triumph of attitude and daring, a masterclass in tone. Well-worn subjects; adultery, divorce, ennui, become freshly menacing under her gaze. She lives in London. He first made his mark as a stand-up comedy drag act at the Edinburgh Festival before bringing the hilarious enthusiasm and boundless energy of Father Noel Furlong to Father Ted. Somehow in the middle of all this hard work Graham has found the time to live and to love — and to write a book about it.
Masters of Orion
From Dolly Parton and dogs to wine and Ireland, Graham tells us about his life and loves with characteristic humour and outrageous candour. Dervla describes with passionate honesty the experience of her most recent journeys into Israel and Palestine. Martyn has been contributing political cartoons to The Irish Times since He was born in England but moved to Belfast to study at Queens University. Martyn lives in Kildare. It has been followed by some twenty further titles, including an acclaimed memoir, Wheels within Wheels. Mick Delap started writing seriously in when he.
His second collection, Opening Time, was published by Arlen House in Cormac James will read from his novel The Surfacing,. An entirely male world until a pregnant stowaway is discovered.
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Cormac James was born in Cork and lives in France. Katharine Norbury will read from her memoir The Fish. Katharine sets out to follow a river from the sea to its source. Combining travelogue, memoir, nature writing, fragments of poetry and Celtic mythology, The Fish Ladder is portrait of motherhood, a literary marriage and a hymn to the adoptive family.
She lives in London with her family. The Fish Ladder is her first book. The ferry leaves Bantry Pier for Whiddy Island at It will leave Whiddy at The group includes a wide range of published and unpublished writers united by their love of words. The conference does not go well as she is bested in the plenary debate by her annoying colleague Dr Colin Syme, a specialist in the study of football chants.
As the snow begins to fall in the Scottish Borders, Prudencia and Colin are forced to seek shelter in the local pub. They find themselves in the middle of a wild lock-in full of drink, song and debauchery which sparks a journey into the underworld for Prudencia who becomes caught up in a supernatural Border Ballad of her own. It is inspired by Scottish traditional ceilidhs and storytelling sessions. THE J. Farrell Fiction Award is for the best opening chapter of a novel-in-progress by a writer resident in Munster.
Applicants should send two copies of the first chapter of their novel max 3, words , double-spaced and printed on one side of the page only. Place your name and address on a separate sheet. Cork by Monday 25 May. Clearly mark the envelope J. Farrell Award. Emailed or late entries will not be accepted. Entries will not be returned. Farrell Fiction Award will be adjudicated by Mary Morrissy, author of three historical novels and a collection of short stories.
Farrell was born in Liverpool and died at the age of 44, when he was swept into the sea while fishing from rocks near his home in Kilcrohane, West Cork. The West Cork Literary Festival would like to thank Richard Farrell for his continued sponsorship of this award, now in its sixth year. Right: John Boyne who gives the Writing a Novel workshop. The WCLF workshop programme is aimed at both novice and experienced writers. Our fiveday workshops, unique among Irish literary festivals, provide opportunities for development and intensive learning not possible in one sitting.
Our workshops are run by award-winning writers many of whom teach creative writing at third level and offer immense value to participating writers. Over the first four mornings, characterisation, plot, dialogue, point of view, foreshadowing and structure will be considered but most of the class will be a discussion of your work. You should arrive on Monday with a printed copy of up to 6, words of your novel and an outline of your project. Students will be expected to read three or four of these a day between classes and arrive the next morning ready to discuss and offer constructive criticism.
The fifth morning will be a general discussion of the publishing industry, from the moment you complete your manuscript to hopefully the moment you publish your first novel. John Boyne is the author of nine novels for adults and four for younger readers. Conditions of Sale: Every effort will be made to ensure that the programme will proceed as advertised however WCLF accepts no responsibility for any changes made due to circumstances beyond its control. Once purchased tickets cannot be exchanged or refunded.
Refund will only be given in case of a cancelled event. We will explore various aspects of story writing - finding a story to tell, making characters real, making place real, choosing point of view, writing dialogue, knowing where the story ends. There will be plenty of open-ended discussion and writing experiments to help get stories started and get them finished. Her new novel, The Past, will come out in The sessions will encourage and stimulate poems through discussion, exercise-based and free writing, while allowing you to take risks in a supportive environment.
Each session will focus on a different topic, such as imagery, perspective, storytelling, rhythm and form. Bring any poems you have been working on, and also feel free to bring poems you admire. On the Monday please arrive with either a plan of what you want to write a few pages will suffice or the manuscript you would like to advance or finish. All types or genre of memoir are welcome. Each morning will start with an informal presentation by Carlo based on a text he admires and that he believes has something to teach writers. Then you will read from or, if you are just beginning, talk about, your work.
Everyone will be expected to read to the group in the week. Each reading will be followed by a discussion, led by Carlo, on what has just been read aloud. These group discussions will form the heart of the workshop. You will leave with a much clearer idea of how to start, advance or finish a complex piece of work. He now lives outside Enniskillen, Co. Carlo has written travel books, novels for children and radio and stage plays. Travel writing is about more than recording what we do on holidays. This course will draw on inspiration from novels, biographies and nature writing.
No sense of a life in danger. No roving killer or rapist or… any kind of serial offender. I mean, argh, there is. Yes, this novel has great atmosphere. There is a sense of dread and tension. Which is fine. Expect instead a tense, atmospheric character study of an admirable woman made pointlessly ill at ease with her success that turns out to have been a secret thriller all along. Did you enjoy this review? Violently disagree with it?
Whatever your opinion, please share with a comment below. Meanwhile, check out my interview with Harriet Tyce — which is full of great, thoughtful answers that aspiring authors should find both useful and inspiring…. Some people are really loving this novel. You can check out my in-depth review of it here.
I used to work as a criminal barrister, and I had in mind for quite a long time that there were a number of experiences from that work that would lend themselves to a crime novel. I also used to love the series This Life , in particular the character Anna. I started to think about what she might have been like when she started to approach her forties. Fairly quickly the end scene also presented itself to me, so while there were variations in the route that I took to the ending, it stayed pretty much as I envisaged it from the start.
How many unpublished manuscripts had you written before you started writing this one? Can you tell us about your journey from aspiring author to debut novelist? What kept you motivated when things got tough? The first manuscript I started was a dystopian feminist story called Motherland , which I gave up at around 60, words.
I then completed a full MS called Three for a Girl — that was one that I submitted to several agents. About six of them asked for the full MS from the initial submission of 3 chapters and a synopsis, and even though they said no to the full, they gave enough encouragement that I thought I might be onto something.
I ditched that MS and moved on to another dystopian feminist novel about climate change but I had to stop writing that around 20, words because I was finding it so depressing. And finally I wrote Blood Orange , by which time I seem to have ironed out a lot of the mistakes I made on the way.
When first starting to write Blood Orange , did you begin with the main character and then explore her life? Or did you start with a particular scenario or image? Was it more plot-driven or more character-driven? It was character-driven insofar as it is about her emotional and psychological development as circumstances spiral out of control around her, but the plot had to fit with that in terms of how to reveal those circumstances in a measured way to the reader.
Who is Blood Orange for? Who did you have in mind while writing it? But it will certainly not be enjoyed by readers who like their female characters silent or are unable to overcome their own initial moral judgements on the characters to look at the wider context of their behaviour. Why did you decide to take the University of East Anglia MA in Creative Writing and in what ways do you think it helped you develop as a writer? By the time I had given up on my last feminist dystopia, I was a bit despairing about what I was going to do and how I was going to do it.
So I thought that perhaps a proper, solid course that led to an academic qualification might be a good idea. I looked at the UEA website and saw that they were introducing a new part time Creative Writing MA that specialised in Crime Fiction in which the aim was to complete a novel in two years, and it seemed like the perfect opportunity.
I was submersed in crime from that point, and the literary criticism of crime, and I learned how to plot and structure, both of which had been my weakest points in writing. I think it helped me immeasurably. How did you get you agent and do you have any tips for aspiring authors who are looking for agents of their own? There was the possibility of winning a scholarship from the David Higham Agency halfway through the MA course and so I applied for that scholarship. She had read my extract and liked it, and after meeting, she offered to represent me.
Even though I ended up with representation in a slightly different way, I went through the submission process before that, and the rejections were definitely getting better, if that makes any sense. I went from being ignored to a standard form no to a no with a little feedback to a request for a full MS and then a no with lots of helpful feedback, so I think it was on the up. I had a list in my mind from the beginning of the submission process of the agents I wanted and I was very targeted in my submissions. I researched everyone properly and made sure that I sent in exactly what they wanted.
Perhaps I could have sorted it out, but moving on was the best decision I made because Blood Orange is much stronger in so many ways. What was life of a criminal barrister like for you? To what extent did it destroy — or restore — your faith in humanity? I found it extremely stressful and occasionally exhilarating. And my faith in humanity was pretty shaken though at the same time I think it made me far more open-minded. Given how psychologically dark the novel is, how grim a lot of its view of humanity is, were there any parts that you found difficult to write emotionally, and if so, which parts were they without giving away any plot twists, of course?
So I had to confront it straight on and that made it much stronger. Given all the options available to authors today, what made you decide to go the traditional publishing route rather than, say, self-publishing to Kindle? How long did it take to do from getting a deal to reviewing the final proofs?
How many steps have there been in between? I got the deal in May of so it will be coming up to two years between that and publication. The stages were the offer of the deal, the main edit, the copy edit and the proof read. There was an early run of ARCs which were sent to authors, many of whom were kind enough to give quotes for the cover, and then a second round of ARCs which were sent out more widely to journalists and book bloggers.
The novel is due out very soon. What kind of promotional activity are you doing to help the launch? How does it feel for you to be promoting your book? I have been on a tour in the UK with other debut authors from my publishers, Headline, during which I met a lot of book bloggers, which was great. Quite a few of them had already read Blood Orange and had chatted with me about it on Twitter, so it was lovely to meet them face to face, and to get the chance to talk to other people about it, too.
And very surreal. What techniques do you have for overcoming them if and when you do? What technical aspects of the craft of writing do you think you still struggle with the most? Plotting is really hard. How productive are you as a writer? Do you have daily or weekly word count targets? Thanks to Harriet for taking the time to answer my questions and give such thoughtful, insightful responses.
Did you find this interview useful or inspiring? If so, let me know with a comment. Check out my in-depth review of Blood Orange here. Only 5 places remain, so act now to secure yours. Find out more here. Slowly, over time, noises begin to emerge from inside the urn, suggesting that something is growing in there…. Meanwhile Horvat, following instructions Dracula laid down for him in writing, is heading for South Africa, when the ship he is on sinks during a storm.
Horvat and his urn end up being washed onto the wild, hostile shores of western Africa, on the egde of a steaming jungle and…. Well, not a lot. There is more at the end, when the action hots up. I must be honest, though. In comparison with that other book, this one just lacks guts and bravado and sheer narrative compulsion. It is, therefore a close, limited first person perspective narrative.
If you like that stylistic choice, you might really enjoy this book. Secondly, the story picks up right at the point in the original Dracula novel when the titular count has been killed. Lovers of the original might appreciate this and find interesting the way the author seeks to continue the story. Thirdly, the imagery is weird and creepy, and there are some effectively written moments of unsettling horror.
Fourth, the character of Horvat himself is honourable and proud. His devotion to Dracula always makes sense, and gives the readers a sense of sympathy, despite knowing that Horvat knows exactly what a monster Dracula was. The narrative device of using a journal in itself is fine, but there are two problems with it. You see, this brings me to my next negative point. Not very much really happens in this story.
We are supposed to want Horvat to resurrect his master. We never see a resurrected Dracula take his place among the apes. We just get the journey to Africa and the various rather small trials and tribulations along the way. Because this is the first in a series — and because that series is called Dracula of the Apes — the only real jeopardy in this story falls flat.
G Wells Taylor knows this is a big ask. So he throws in some cardboard cut-out evil British colonial baddies to add some tension. Horvat is in league with evil, and should be stopped — even killed. So our racist colonials are right to be wary of the gypsy. A problematic plot point, there. And a reminder of why cheering for Horvat makes little sense. I reckon, on the reflection, the problem was really in the attempt to make Horvat empathetic, rather than sympathetic. He has the psychological reactions of a hero, in other words, when what this kind of story really needs is an anti-hero to revel in their badness.
We got an honourable man of tradition who loves his dead master for his strength. Someone with more of a sense of humour, I guess, is what I wanted. There is no humour in this. None that I spotted. This tells me the po-faced tone is deliberate. I will add, however, that G Wells Taylor is an energetic and fun-filled writer in his Variant Effect series. So, if you enjoy action and splatter and being discomforted, I recommend that series instead.
Check out my interview with G Wells Taylor here and part two here. This is the second part of my interview with G Wells Taylor check out part one here , if you missed it. Do you have any thoughts on how new writers can achieve the kind of success and exposure you have? It has and continues to drive many writing careers. Competition is really the best thing for reaching a broader audience.
It will keep the eBook market viable. Go wide when you indie publish. How important is marketing to your success? Can you share any marketing tips that have worked for you? And many of those readers go on to purchase the rest of the books in the series. You try to give a book away. You have to get the word out there. Do social media. There are plenty of other platforms, too. Get back to writing! Just think of it as a massive investment in your own career. Many indie authors today also sell courses on how to self-publish successfully, etc.
Extra and compatible income streams are the backbone of independent publishing, but they can cut into valuable writing time. I have helped other authors prepare for indie publishing, usually in exchange for their skills or time. In your early professional life, you were a freelance newspaper writer, then a magazine editor.
How do you think this experience benefitted or hindered you as an author? Newspaper writing can definitely keep you economical with narrative choices, and it helps you get to the point when necessary. Editing narrow-cast publications and the Wildclown Chronicle provided a lesson in project management. I still keep clipboards full of notes, diagrams and illustrations for current and upcoming titles.
Looking at your work, you seem to have a talent for genre-blending, though often with an element of the fantastical and suspenseful. How much was this you trying different ideas and seeing what readers liked, and how much was it a more conscious desire to exploit market trends? I love genre-driven entertainment for purely escapist reasons. The evidence is everywhere that people love escapist fiction that pushes the envelope of reality and distorts the commonplace. Do you think genre mash-ups are essential for striking a chord with readers, for example?
Entertainment companies film, TV, books, video games, music are merging into fewer and fewer massive controlling corporations that are generally very good at creating mainstream fare that will produce profits while offending few people or advertisers. I think people want more from their entertainment, though, and that drives the indie eBook market because there are no corporate pressures to conform.
Bent Steeple. I worked very hard on that book, and feel a great attachment to the characters in it. I celebrate each sale of that one. Where do you find the time to be so productive? How do you balance the demands of writing and publishing with family or friends? Do you have any hobbies? I find the best time to write is early morning, so while that can leave me yawning, it does not otherwise impact my daily life. Definitely, I become hermit-like the closer I get to the final draft, and can go days without talking to anyone. I am fortunate to have lots of family living nearby, and we celebrate every birthday, so I am able to indulge myself at those times.
I do not get to see all of my friends enough, but we do make the effort with summer trips and visits whenever possible. What writing mentors have you had in your life, and how did they impact you and your career? I had an English teacher in high school who also ran the drama department, and he produced a play I wrote as a school project.
What do you prioritise in your writing? Specific scenes? How do you balance out these elements and what challenges are there in that? Characters are important to me. If you put your characters together well enough, then they can help you write the narrative through their choices and actions. World-building is fun, too. I enjoy all aspects of writing, even the tough parts; however, I really get a kick out of dialog and action.
If not, why is that? If so how do you overcome it? I can get caught up in the good or bad of it. When she returns the manuscript I apply the edits and consider her notes before doing a final polishing draft. Katherine asks perfect questions about the characters and has a fantastic eye. Looking at the nuts and bolts of self-publishing, do you design covers yourself or have someone do it for you? Do you do the formatting as well? What software do you use for all this or do you have any tips for people just getting started with self-publishing who might find it a little intimidating?
I design the covers with Adobe Photoshop and do the eBook formatting myself. Most indie publishing platforms like Smashwords and Amazon have pretty straightforward instructions for preparing eBooks for their distribution channels, and YouTube has tutorial videos on just about every step of the process. Additionally, Calibre is a free eBook formatting, conversion and management program that is available online. It is excellent for creating your own eBooks and samples for download, and it is a great piece of software for checking your multi-format eBooks for glitches before launch.
What do you see as the essential elements of the writing craft that authors need to master in order to become successful? Just keep writing. Keep producing. Be disciplined. What is the single most important tip or piece of advice you would give to a new writer starting out today who wants to write fiction? And in what way might that be different to the advice you would give to a new writer who wants to self-publish? Did you find this interview useful or interesting? Let me know in the comments below…. Check out part one of this interview with G Wells Taylor. Read my in-depth review of his book Variant Effect: Skin Eaters.
The Variant Effect: Skin Eaters is a gross and bloody horror-action novel that is absolutely not for the squeamish. Its gore is described in excruciating detail. The plot is a little thin and padded with a lot of backstory, while what drives the story is the characters — two main characters, in particular.
There is a strong element of satire in this novel — of the emptiness of modern Western society and of corporate greed. In its events, it reminds me of the Resident Evil movies — if those movies were competent — mixed with Blade II. It certainly does have a movie-like feel, now I reflect upon it. The Variant Effect chronicles a time in the near-future, in North America, where a new psychiatric drug taken by most of the population turns out to have terrible side-effects, turning most of those who take it into obsessive compulsives.
In some people, it triggers a need to eat their own skin — and then to band together and eat the skin of others in roving packs. Our main characters are two men who were part of the effort to wipe out the roving gangs of skin eaters and contain the infection. Since the first outbreak happened 20 years prior to this story, they have to be called out of retirement to deal with what looks like the beginning of a new outbreak. Spoiler alert: the suspected new outbreak turns out to be more than just a suspicion.
Our crusty ish-year-old veterans must band together with other former colleagues and a host of new characters to fight this resurrected evil in a small, sealed-off town. Bloody mayhem ensues. Oh yes, and our two characters — our number one protagonist, Borland, and number two, named Hyde — hate each other due to events that went bad 20 years before. Plus Hyde was attacked by skin eaters and had most of his skin removed. Actually, scratch that. But you know what?
This is baaaaad writing, allowing past events to overgrow and strangle your current story. Luckily for us, in this case the backstory is car-crash fascinating. It brings the characters to life by showing us how they got to where they are now. It also brings to life a fascinating, detailed fictional world that pulls us in and immerses us. The writing is packed with asides and clues and bite-sized chunks of history.
Take this excerpt, from early on in the novel:. Biters were just one form of Variant Effect. Others acted on impulses that ramped up paranoia to murderous extremes or threw people into repetitive frenzies of behaviour that ended in heart attack or stroke. It was anxiety personified.
The ripping action took connective tissue and muscle too. In many places they had stripped him to the hypodermis. He should have died. Or take this — another bit of backstory that we get when introduced to a new character, who exhibits a milder form of this Variant Effect:. He was three when the Variant Effect presented. That morning his mother found him a bloody mess in the playroom, the fingers on both hands chewed down to the second knuckle. His doctors were amazed that baby teeth could do that kind of damage. Nail biters never had it so bad. This is compelling stuff. He had been cooped up in the interview room or two hours with only coffee and cigarettes offered on the menu.
He smoked if he was good and drunk but the coffee was making him the absolute opposite of that one. What you should get from these quoted passages is a sense of compulsive narrative drive that leaks out of almost every page. G Wells Taylor says he is inspired by pulp fiction, and writes in a similar vein. I can certainly imagine him writing this stuff in a caffeine-fueled frenzy, as his fingers race to commit the images in his head to the screen. So, there are flaws. There is repetition in the writing, for sure.
I get that Borland likes to drink. But just in case I was drunk myself while reading, the author mentions or references it a few too many times. I think it could have been edited out to no ill effect. That said, G Wells Taylor is great at writing suspense and great at writing action.
Also gore. This book had me racing to get to the end and find out what happens to all the characters. It also made me cringe in several spots. The writing is driving and compelling in most places. It is almost poetic in some places, when it comes to description. So, who is this book for? Those who love the blend of horror, action and dark comedy. For authors, this is a master class in pace, suspense, tension and action. And how to describe blood in dozens of different ways without the depiction ever becoming stale.
If you like pulse-pounding old-fashioned adventure and horror stories spiced up with more gore, you should find this perfect entertainment. In the course of my publishing this blog, I even had one author insist that I stop classifying self-published authors as authors — using the argument that they are not professional writers. In fact, he argues legacy publishers are deliberately price-fixing and sabotaging the success of independent ebook authors, rather than seeking to work with them.
What kind of success are we talking about here? Success these days has to be qualified and measured by reviews, readership and general audience-building. Since then, indie authors and indie publishers have soldiered on, growing a larger market share of the eBook sales that the legacy publishers left on the table. Ubisoft Montreal. Ubisoft , 20th Century Fox Games. Avatar: The Last Airbender.
THQ , Tose. Play THQ. Babysitting Mama. Cooking Mama Limited. The Bachelor: The Video Game. Warner Bros. Back to the Future: The Game. Backyard Baseball ' Humongous Entertainment , FarSight Studios. Backyard Football. Humongous Entertainment. Backyard Football ' Backyard Sports: Rookie Rush. HB Studios , Humongous Entertainment. Backyard Sports: Sandlot Sluggers. Bakugan Battle Brawlers. NOW Production. Bakugan: Defenders of the Core. Nowpro , Nelvana.
Balls of Fury. Destination Software. Neversoft , Vicarious Visions. Torus Games. Barbie as the Island Princess. Barbie Dreamhouse Party. Barbie: Groom and Glam Pups. Barbie Horse Adventures: Riding Camp. Blue Tongue Entertainment.
Sting Entertainment. WayForward Technologies. Piranha Games. Bass Pro Shops: The Strike. XS Games , Psyclone. Kuju Entertainment. Battle of Giants: Dinosaur Strike. Battle of the Bands. Planet Moon Studios. Destan Entertainment. Magic Pockets. Sproing Interactive Media. The Beatles: Rock Band. Pi Studios. Smart Bomb Interactive. Ben Alien Force. Monkey Bar Games.
- The Great Learning Awakening!
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- Physico-Chemistry of Solid-Gas Interfaces: Concepts and Methodology for Gas Sensor Development (Iste);
- La légende de Coldstone (Grands détectives) by Patricia Wentworth?
- Hugo Chavez and the Bolivarian Revolution.
Ben Alien Force — Vilgax Attacks. Papaya Studio. Ben Galactic Racing. Ben Omniverse. Vicious Cycle Software. Ben Omniverse 2. Ben Protector of Earth. D3 Publisher , WB Games. Ben Ultimate Alien — Cosmic Destruction. Bibi Blocksberg: Das grosse Hexenbesen-Rennen! Big Beach Sports. Bigfoot: Collision Course. The Biggest Loser. The Biggest Loser: Challenge. The Bigs. Blue Castle Games. The Bigs 2. Billy the Wizard: Rocket Broomstick Racing. Bionicle Heroes. TT Games. Cat Daddy Games. Trip Complete. Gaijin Games. The Black Eyed Peas Experience.
Blast Works: Build, Trade, Destroy. Budcat Creations. Ubisoft Bucharest. Bleach: Shattered Blade. Polygon Magic. Bleach: Versus Crusade JP. Block Party. Bob the Builder: Festival of Fun .
Atomic Planet Entertainment , Halch. Mastertronic , Blast! Avalanche Software. EA Montreal. Boogie Superstar. EA Los Angeles. Boom Blox Bash Party . A Boy and His Blob. Bratz Girlz Really Rock! Bratz Kidz. The Game Factory. Bratz: The Movie. Brave: A Warrior's Tale. Brothers in Arms: Double Time. Gearbox Software , Demiurge Studios.
Brunswick Pro Bowling. Point of View, Inc. Brunswick Zone Cosmic Bowling. Build 'n Race.
- Advocate (Attorney, Defender, Legislator, Lobbyist, Environmentalist).
- California Dreaming!
- Maiden Lane and the Pot-holes of History!
- Books by Wentworth Patricia.
- Masters of Orion.
Bully: Scholarship Edition. Bust-a-Move Bash! Taito , Happy Happening. Cabela's Big Game Hunter. Magic Wand Productions. Activision Value. Cabela's Big Game Hunter Cabela's Dangerous Hunts Cabela's Hunting Expeditions. Cabela's Outdoor Adventures. Cabela's Trophy Bucks. Cake Mania: In the Mix! Sandlot Games. Call for Heroes: Pompolic Wars. Strategy First , Data Design Interactive. Treyarch , Exakt Entertainment. Call of Duty: Black Ops. Call of Duty: Modern Warfare 3. Call of Duty: World at War. Exakt Entertainment.
Calvin Tucker's Redneck Jamboree. Candace Kane's Candy Factory. Captain America: Super Soldier. Captain Rainbow. Rainbow Studios. Cars 2. Cars Mater-National Championship. Cars Race-O-Rama. Incinerator Studios. Cars Toon: Mater's Tall Tales. Disney Interactive. Castle of Shikigami III. Castlevania Judgment. Konami , Eighting. Cate West: The Vanishing Files. Celebrity Sports Showdown. Centipede: Infestation. Atari, SA. Chaotic: Shadow Warriors. FUN Labs. Chess Crusade. JP New Play Control! Skip , Nintendo. City Interactive. Chicken Shoot.
The Chronicles of Narnia: Prince Caspian. Traveller's Tales. Disney Interactive Studios , Noivy Disk. Chrysler Classic Racing. CID the Dummy. Oxygen Games , Twelve Games. City Builder. Classic British Motor Racing. Midas Interactive Entertainment. Cloudy with a Chance of Meatballs. Ubisoft Shanghai. Club Penguin: Game Day! Bigben Interactive , Neko Entertainment. Cocoto Kart Racer. Bigben Interactive , Conspiracy Entertainment. Cocoto Magic Circus. Conspiracy Entertainment , Bigben Interactive.
Code Lyoko: Quest for Infinity. Neko Entertainment , Taffy Entertainment. Zoo Publishing. The Conduit. Conduit 2. Cooking Mama: Cook Off. Cooking Mama: World Kitchen. Countdown: The Game. Counter Force. Conspiracy Entertainment. Cranium Kabookii. Crash: Mind over Mutant. Sierra Entertainment , Activision.
EA Bright Light. The Croods: Prehistoric Party! Midway Studios - San Diego. Frozen Codebase. CSI: Hard Evidence. Cursed Mountain. Bigben Interactive. Dance Dance Revolution. Dance Dance Revolution II. Dance Dance Revolution Disney Grooves. Konami , Disney Interactive Studios. Dance Dance Revolution Hottest Party. Dance Dance Revolution Hottest Party 2. Dance Dance Revolution Hottest Party 3.
Dance Dance Revolution Music Fit. Dance Dance Revolution Winx Club. Dance Juniors. Dance on Broadway. Longtail Studios , AiLive. Majesco Sales. Dancing with the Stars. Dancing with the Stars: We Dance! Data East Arcade Classics. Left Field. Dawn of Discovery. Dead Space: Extraction. Visceral Games , Eurocom. Deadly Creatures. Deal or No Deal. Deal or No Deal: Special Edition. Death Jr. II: Root of Evil. Backbone Entertainment. Deca Sports. Deca Sports 2. Hudson Soft , Konami EU. Deca Sports 3. Curious Pictures. Deer Drive Legends. Maximum Games.
Def Jam Rapstar. Defendin' de Penguin. Densha de Go! Taito Corporation. Despicable Me. The Destiny of Zorro. Destroy All Humans! Big Willy Unleashed. Locomotive Games. Detective Conan: Mirage of Remembrance. Marvelous Entertainment. Dewy's Adventure. Diabolik: The Original Sin. Black Bean Games. Sumo Digital. Disaster: Day of Crisis. Disney Channel All Star Party.
Page 44 Studios. Disney Epic Mickey. Junction Point. Disney Infinity. Disney Planes. Disney Princess: Enchanted Journey. Disney Princess: Enchanting Storybooks. Disney Princess: My Fairytale Adventure. Disney Sing It. Disney Sing It: Family Hits. Disney Sing It! Disney Sing It: Party Hits. Disney Sing It: Pop Hits. Disney Tangled: The Video Game. Disney Think Fast. Magenta Software. Disney's Chicken Little: Ace in Action. Buena Vista Games.
FreeStyleGames , Exient Entertainment. Doala de Wii. Doctor Who: Return to Earth. The Dog Island. Dokapon Kingdom. Don King Boxing. Venom Games. Donkey Kong Barrel Blast. Donkey Kong Country Returns. Retro Studios , Nintendo. Dood's Big Adventure. Take 2 Interactive. Doraemon Wii: Himitsu Douguou Ketteisen. Dragon Ball: Revenge of King Piccolo.
Media Vision. Dragon Ball Z: Budokai Tenkaichi 2. Dragon Ball Z: Budokai Tenkaichi 3. Dragon Blade: Wrath of Fire. Rocket Studios, 8ing. Genius Sonority , 8ing. Digital Leisure Inc. Drawn to Life: The Next Chapter. Dream Pinball 3D. SouthPeak Games. DreamWorks Super Star Kartz. Driver: Parallel Lines. Reflections Software. Driver: San Francisco. Ubisoft Reflections. EA Playground. EA Sports Active. EA Sports Active 2. Earth Seeker. El Chavo. Emergency Heroes.
Ubisoft Reflections , Ubisoft Barcelona. Emergency Mayhem. Enclave: Shadows of Twilight. TopWare Interactive. Endless Ocean. Endless Ocean: Blue World. Ennichi no Tatsujin. Escape from Bug Island. Eidos Interactive , Spike JP. Monster Games. Excitebots: Trick Racing. Eyeshield Field no Saikyou Senshi Tachi. F1 FaceBreaker K. Family Feud Edition. Family Feud Decades. Namco Bandai Games. Fantastic Four: Rise of the Silver Surfer. Far Cry Vengeance. Ferrari Challenge: Trofeo Pirelli.
Month: February 12222
System 3. Final Fantasy Fables: Chocobo's Dungeon. Fire Emblem: Radiant Dawn. Fishing Master. Fit Music. Flip's Twisted World. Frozen North Productions. Food Network: Cook or Be Cooked! Ford Racing: Off Road. Freddi Fish in Kelp Seed Mystery. Free Running. Rebellion Developments. Fritz Chess. Furu Furu Park. Taito , Games. Taito, Majesco Entertainment NA. Joe: The Rise of Cobra. Double Helix Games. G1 Jockey Wii. Game Party. Game Party 2. Game Party 3. Gem Smashers. Generator Rex: Agent of Providence. Geometry Wars: Galaxies. Bizarre Creations , Kuju Entertainment. Strawdog Studios. George of the Jungle and the Search for the Secret.